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- #include "timing.h"
-
- #define gap 4 /* difference between one radius and the next */
- #define CorrectTime 2
- #define theWindowHeight (boundsRect.bottom-boundsRect.top)
- #define theWindowWidth (boundsRect.right-boundsRect.left)
-
- pascal short CircleIn(GrafPtr sourceGrafPtr, GrafPtr destGrafPtr, Rect boundsRect);
-
- /* Take a really big circle, then a slightly smaller circle (-gap), then
- take the region in between them and copy that, then decrease the outer
- circle radius by gap. Thus: circle in, by successive donut-like copies. */
-
- pascal short CircleIn(GrafPtr sourceGrafPtr, GrafPtr destGrafPtr, Rect boundsRect)
- {
- Rect theRect;
- short cx, cy;
- RgnHandle curregion,lastregion,diffregion;
- Point zeroPoint;
- short StartRadius;
-
- zeroPoint.h=boundsRect.left;
- zeroPoint.v=boundsRect.top;
-
- cx = theWindowWidth / 2;
- cy = theWindowHeight / 2;
-
- lastregion=NewRgn();
- StartRadius=0;
- do
- {
- StartRadius+=2*gap;
- theRect.left=cx-StartRadius; /* circumscribing rectangle for outer circle */
- theRect.right=cx+StartRadius;
- theRect.top=cy-StartRadius;
- theRect.bottom=cy+StartRadius;
- OffsetRect(&theRect, boundsRect.left, boundsRect.top);
- SetEmptyRgn(lastregion);
- OpenRgn();
- FrameOval(&theRect); /* first circle */
- CloseRgn(lastregion);
- }
- while (!PtInRgn(zeroPoint, lastregion));
-
- curregion=NewRgn();
- diffregion=NewRgn();
-
- while (theRect.right-theRect.left>0)
- {
- StartTiming();
- theRect.left+=gap;
- theRect.right-=gap;
- theRect.top+=gap;
- theRect.bottom-=gap;
- SetEmptyRgn(curregion);
- OpenRgn();
- FrameOval(&theRect); /* inner circle */
- CloseRgn(curregion);
- DiffRgn(lastregion,curregion,diffregion); /* donut we need */
- CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
- &boundsRect, &boundsRect, 0, diffregion);
- CopyRgn(curregion,lastregion); /* outer circle = inner circle */
- TimeCorrection(CorrectTime);
- }
-
- DisposeRgn(curregion);
- DisposeRgn(lastregion);
- DisposeRgn(diffregion);
-
- return 0;
- }
-